25 alternative jobs or income streams for a former teachers

 


25 alternative jobs or income streams for a former teacher who has left traditional school teaching. These options leverage common teaching skills like communication, organization, leadership, subject expertise, and creativity:

Education-Adjacent Roles

  1. Curriculum Developer – Design lesson plans and materials for educational publishers or edtech companies.

  2. Educational Consultant – Advise schools or companies on instructional strategies or educational tools.

  3. Tutor (Online or In-Person) – Offer one-on-one academic help; can be more lucrative and flexible than classroom teaching.

  4. Test Prep Instructor – Teach standardized test strategies (SAT, ACT, GRE, etc.).

  5. Homeschool Consultant – Help parents build curricula and support their homeschool journeys.

  6. Online Course Creator – Build and sell your own courses on platforms like Udemy, Teachable, or Skillshare.

  7. Instructional Designer – Create training materials for corporations or educational platforms.

  8. Education Writer or Blogger – Write articles, blogs, or books about education or your subject area.


Corporate or Professional Careers

  1. Corporate Trainer – Teach adults workplace skills like leadership, communication, or compliance.

  2. Human Resources Specialist – Leverage communication and organizational skills in hiring, training, or onboarding.

  3. Project Manager – Use planning and leadership experience in managing corporate projects.

  4. Sales Representative (EdTech, Publishing, etc.) – Sell education-related products with authority as a former teacher.

  5. Client Success Manager – Help customers use a product effectively (especially for companies targeting educators or schools).


Freelance or Entrepreneurial Paths

  1. Freelance Writer or Editor – Write or edit content for blogs, companies, or publishers.

  2. Virtual Assistant – Offer administrative help remotely (email management, scheduling, customer service).

  3. Proofreader or Copy Editor – Use your language skills to refine written content.

  4. Life Coach or Academic Coach – Guide clients in personal or academic development.

  5. YouTube Creator or Podcaster – Share expertise or interests to build an audience and monetize.

  6. Etsy Shop Owner – Sell educational materials, printables, or handmade goods.

  7. Resume Writer or Career Coach – Help others navigate career changes or job searches.


Creative and Service-Oriented Work

  1. Librarian or Archivist – Especially in educational or community settings.

  2. Museum Educator – Lead tours and design programs for visitors.

  3. Nonprofit or Community Program Coordinator – Organize events, workshops, or educational outreach.

  4. Grant Writer – Write funding proposals for nonprofits or schools.

  5. Tour Guide or Travel Planner – Combine storytelling and planning with a love for history, culture, or travel.



Mystery and Surprise: Unique way to Engage Students

 


Using mystery and surprise in the classroom is a powerful way to engage students, spark curiosity, and make lessons more memorable. Here are some ways to incorporate these elements into your teaching:

1. Start with a Mysterious Hook

  • Begin a lesson with an intriguing question, quote, or object.

  • Example: Before a history lesson on ancient Egypt, show an image of a mysterious artifact and ask, "What do you think this was used for?"

2. Reveal Information Gradually

  • Instead of giving all the information at once, reveal details step by step.

  • Example: When teaching about a historical figure, give clues about their life and let students guess who they might be.

3. Use Unexpected Twists

  • Surprise students with a sudden shift or unexpected fact.

  • Example: After explaining the fall of the Roman Empire, introduce a modern-day connection—Did you know that some Roman roads are still used today?

4. Create Classroom Mysteries

  • Turn a lesson into a puzzle-solving activity.

  • Example: For science, present a scenario where something has gone wrong in an experiment and let students figure out what happened.

5. Introduce Role-Playing or Storytelling

  • Have students take on roles or act out surprising scenarios.

  • Example: In literature, act as Sherlock Holmes and have students uncover themes in a mysterious poem.

6. Use Surprise Demonstrations

  • Perform unexpected experiments or show surprising videos.

  • Example: For a physics lesson, drop two different objects and reveal they hit the ground at the same time—defying students' expectations.

7. Change the Environment

  • Rearranging desks or dimming lights can set the stage for an exciting lesson.

  • Example: For a spooky Edgar Allan Poe reading, turn off the lights and use a flashlight for dramatic effect.

8. Incorporate Suspense in Storytelling

  • When telling a story or explaining a concept, pause at a critical moment to build suspense.

  • Example: "And just when they thought the battle was won... something unbelievable happened!"


Sample Gamified Lesson Plan

 


Gamified Lesson Plan: "Escape the Pyramid" (Ancient Egypt - History & Math Crossover)

Grade Level: Can be modified or any grade

Subjects Covered: History (Ancient Egypt), Math (Geometry & Problem-Solving)

Game Style: Escape Room Challenge

Time Needed: 45-60 minutes


Objective

  • Students will learn about Ancient Egyptian history, culture, and architecture.

  • Students will use math to solve puzzles related to pyramids and hieroglyphics.

  • Students will work collaboratively to "escape the pyramid" before time runs out.


Materials Needed

🔺 Pre-made “scroll” clue cards with puzzles
🔺 A “mystery chest” (a locked box or an envelope with the final answer)
🔺 Printed hieroglyphic alphabet sheets
🔺 Timer (optional: dramatic music for suspense)


Game Scenario

📜 "You are archaeologists trapped inside an Ancient Egyptian pyramid! The only way to escape before the chamber seals forever is to decipher hieroglyphics, solve mathematical riddles, and unlock the Pharaoh’s secret. Can your team make it out in time?"

You have 45 minutes to escape!


How to Play (Step-by-Step)

Step 1: Break Students into Teams

  • 3-5 students per group

  • Each team gets a puzzle scroll pack and a blank answer sheet

Step 2: The Pyramid Challenge Begins!

Each team must complete 4 challenges in sequence. The answers lead them to the next puzzle.

Challenge 1: The Pharaoh’s Riddle (Math Puzzle)

📜 Clue: “To find the Pharaoh’s hidden number, solve this riddle: ‘A pyramid has a square base with a side length of 10 meters. Each triangular face has a height of 8 meters. What is the total surface area of the pyramid?’”

  • Answer: 240 square meters

  • Once correct, they receive the Hieroglyphic Scroll for Challenge 2.

Challenge 2: Decode the Hieroglyphic Message

📜 Clue: “The Pharaoh left a warning: Translate the hieroglyphs to read the next step.”

  • Students use the hieroglyphic alphabet sheet to decode a message:
    🏺 “Seek the Eye of Ra under the golden vase.”

  • When correct, they get a clue for the Puzzle Lock Box.

Challenge 3: The Puzzle Lock Box (Logic & History Trivia)

📜 Clue: "Solve this history puzzle to get the secret code!"

  • “What was the purpose of the pyramids?” (Tombs for Pharaohs - Answer: TOMBS)

  • “Who was the boy Pharaoh whose tomb was discovered in 1922?” (Tutankhamun - Answer: TUT)

  • “What river gave life to Ancient Egypt?” (Nile - Answer: NILE)
    🔑 Final Code: TUT-NILE-TOMBS

  • Once correct, they receive the final map leading to their escape.

Challenge 4: The Maze of the Pyramid (Logic Puzzle)

📜 Clue: "Navigate the maze to the exit!"

  • A hand-drawn maze where the correct path follows important Ancient Egyptian symbols (e.g., Eye of Ra, Ankh, Scarab).

  • Wrong paths lead to "traps" (extra math or history questions to continue).

  • Once correct, the team escapes! 🎉


Wrap-Up & Reflection

  • Discuss: What did you learn about Ancient Egypt?

  • Bonus challenge: Create your own hieroglyphic message!

📌 Optional Rewards:
🏆 Fastest team gets an "Archaeologist Award"!
🎟️ All teams earn "Explorer XP" (classroom game points).


Gamifying the Classroom: Detailed Strategies and Examples

 


1. Create a Classroom Game System

How it Works:

  • Assign students a game identity (avatars, roles, teams).

  • Set up a point system based on participation, teamwork, and achievements.

  • Establish levels that students can progress through as they complete assignments.

  • Use badges to recognize specific skills (e.g., “Math Master” for solving 10 complex problems).

  • Implement class currency that students can redeem for privileges (e.g., extra free time, picking the next class activity).

Example:

  • Students start as "Apprentices" and work their way up to "Masters" by earning XP (experience points) through assignments, quizzes, and class participation.

  • Earn Power-Ups (special privileges) for completing extra challenges.

📌 Why it Works: It keeps students engaged by making progress visible and rewarding.


2. Use Leaderboards (But in a Positive Way!)

How it Works:

  • Display progress charts for different skills (not just grades) to encourage effort.

  • Have team-based leaderboards to build collaboration instead of individual pressure.

  • Reward most improved students, not just the highest scorers.

Example:

  • A “Quest Board” in the classroom tracks teams who complete extra assignments or participate in class discussions.

  • The class works together to “unlock” a group reward (like a fun Friday activity).

📌 Why it Works: Encourages motivation without making struggling students feel left behind.


3. Turn Lessons into Escape Room Challenges

How it Works:

  • Give students a mystery or problem to solve using the lesson’s concepts.

  • Divide the class into teams and give each team clues hidden in assignments.

  • Teams must solve puzzles and use knowledge to "unlock" the next clue.

Example:

  • History: "Escape Ancient Egypt" – Students solve hieroglyphic math problems to escape a pyramid.

  • Science: "Save the Planet" – They must complete lab experiments to stop a fictional disaster.

  • Math: "Crack the Code" – Solve algebra problems to break into a locked treasure chest.

📌 Why it Works: Encourages collaboration, critical thinking, and excitement about learning.


4. Use Game-Based Learning Apps

How it Works:

  • Incorporate interactive quiz games like Kahoot!, Quizizz, Blooket, and Gimkit for review sessions.

  • Use Minecraft Education Edition for creative problem-solving in history, science, or math.

  • Try Prodigy (math-based RPG) or Duolingo (language learning) for independent practice.

📌 Why it Works: Students love instant feedback, competition, and interactive learning.


5. Create Story-Driven Lessons (Role-Playing Games - RPGs)

How it Works:

  • Make students characters in a story related to the lesson.

  • Assign roles and have them complete tasks to advance the story.

  • Offer choices where their actions influence the outcome.

Example:

  • ELA: Students become detectives solving a "grammar crime" where clues are hidden in sentences.

  • History: They role-play as historical figures and debate key events.

  • Science: They are astronauts on a failing spaceship and must solve physics challenges to survive.

📌 Why it Works: Immerses students in the subject, making it more meaningful and engaging.


6. Incorporate Classroom Challenges & Mini-Competitions

How it Works:

  • Use brain breaks with trivia challenges.

  • Have weekly missions where students apply new skills in creative ways.

  • Allow students to earn bonus XP for additional practice.

Example:

  • Math Throwdown: Groups race to solve equations and gain points.

  • Science Battle: Teams debate the best solution to an environmental problem.

  • Book Wars: Students compete to give the best persuasive book review.

📌 Why it Works: Short, engaging bursts of competition increase participation.


7. Design a Class-Wide Long-Term Adventure

How it Works:

  • Set up a year-long storyline where students embark on an adventure based on the subject.

  • Every unit introduces a new challenge or “boss battle” (final project or test).

  • Use mystery and suspense to reveal the next step.

Example:

  • The Math Kingdom: Each unit represents a different land they must conquer using math skills.

  • The Time Travel Chronicles: Students time-travel to different historical periods, solving problems to fix the timeline.

  • The Scientific Expedition: They explore unknown territories, conducting experiments to survive.

📌 Why it Works: Sustained engagement and excitement over time.


8. Let Students Design Their Own Games

How it Works:

  • Have students create board games, card games, or video game prototypes based on the subject.

  • Let them playtest and improve their games using classroom concepts.

Example:

  • ELA: Students create a "choose-your-own-adventure" story based on a novel.

  • History: They design a board game about the American Revolution.

  • Science: They make a “cell biology” card game where different cell parts have powers.

📌 Why it Works: It combines creativity, critical thinking, and subject mastery.


Final Thoughts

Gamification isn’t just about fun—it’s about making learning interactive, meaningful, and rewarding. By integrating competition, storytelling, teamwork, and rewards, students stay engaged, motivated, and excited about learning.

Read more: Sample Gamified Lesson plan


Teachers: How to Make Learning Relevant

 


1. Connect Lessons to Their Everyday Lives

  • Math: Instead of abstract word problems, use real-life scenarios. Example: “If you were saving up for a new game console, how long would it take to afford it with a $10/week allowance?”

  • Science: Discuss how chemistry applies to cooking, skincare, or sports drinks. Example: “Why do athletes drink Gatorade instead of water?”

  • English: Assign personal writing projects, like “Write a letter to your future self.”

📌 Why it Works: Students engage more when they see the immediate usefulness of what they’re learning.


2. Use Pop Culture and Current Trends

  • History: Compare historical events to modern issues or pop culture. Example: "How would the American Revolution be different if it took place on social media?"

  • ELA: Analyze song lyrics, graphic novels, or YouTube scripts for literary elements instead of just classic texts.

  • Science: Use sci-fi movies or superhero abilities to discuss real-world physics and biology.

📌 Why it Works: It makes content familiar and engaging.


3. Give Students Real-World Problems to Solve

  • Math: Create a budgeting challenge where students plan a school event with a set amount of money.

  • Science: Have students design and test a device that improves daily life (e.g., a DIY phone stand).

  • Social Studies: Have them create their own country, laws, and economy.

📌 Why it Works: It builds problem-solving skills and helps students see the impact of their learning.


4. Make Career Connections

  • ELA: Have students interview someone in their dream career and write a summary.

  • Science: Bring in a nurse, engineer, or environmental scientist to discuss how they use science every day.

  • Math: Show how architects, game designers, and athletes use math in their professions.

📌 Why it Works: When students see how skills apply to jobs they’re interested in, they’re more motivated.


5. Use Student Interests to Guide Lessons

  • Survey students at the beginning of the year about their hobbies and interests.

  • If many students love video games, structure lessons around game design, probability in gaming, or storytelling in RPGs.

  • If students love sports, use team stats for math, biographies of athletes for reading, or sports science for physics.

📌 Why it Works: Lessons feel customized, and students feel heard.


6. Use Social Media and Digital Tools

  • Have students create a fake Instagram page for a historical figure, showcasing their "posts" and "stories."

  • Use TikTok-style short videos to explain a science concept.

  • Have students create memes that summarize key lessons.

📌 Why it Works: It mirrors how students communicate and process information.


7. Turn Abstract Concepts into Hands-On Activities

  • History: Reenact a historical debate (e.g., Federalists vs. Anti-Federalists).

  • ELA: Act out scenes from books or write alternate endings.

  • Science: Build models or perform live experiments related to topics.

📌 Why it Works: Physical engagement reinforces learning better than passive listening.


8. Relate Learning to Personal Experiences

  • Have students write a memoir piece about a challenge they’ve overcome, connecting it to literature themes.

  • Use family history projects to make history personal—have them interview an older family member about past events.

  • Connect science to personal health (nutrition, sleep, exercise) and let them track their own habits.

📌 Why it Works: Personal relevance makes learning stick.


9. Use Mystery and Storytelling

  • Start lessons with a mysterious question (e.g., “What do zombies, sleep, and your brain have in common?” → leads to a lesson on sleep deprivation).

  • Create classroom missions where students solve mysteries through research and problem-solving.

  • Use narratives to introduce concepts—teach geometry through a detective story where angles and shapes are clues.

📌 Why it Works: Curiosity hooks students before they even realize they’re learning.


10. Involve the Community

  • Partner with local businesses to show how they use math, marketing, or science.

  • Take virtual field trips to explore how topics are used in real careers.

  • Have students create service-learning projects that apply lessons to help their community.

📌 Why it Works: It makes learning feel meaningful and purposeful.



18 Creative ways to Motivate Students

 


Here are 18 creative and reliable ways to motivate students in the classroom:

1. Make Learning Relevant

  • Connect lessons to real-world situations and their interests.

  • Use pop culture, current events, or their favorite games/shows.

  • For more info, read: Making Learning Relevant 

2. Gamify the Classroom

  • Use point systems, leaderboards, and rewards for participation and effort.

  • Implement escape room challenges, scavenger hunts, or class competitions.

  • Read more: Strategies to Gamify the Classroom

3. Offer Student Choice

  • Let students choose between different assignment formats (essay, video, comic strip, etc.).

  • Allow students to select projects based on their interests.

4. Use Engaging Technology

  • Incorporate educational apps, interactive games, and VR experiences.

  • Use tools like Kahoot!, Quizizz, or Nearpod for interactive quizzes.

5. Implement Hands-On Learning

  • Use experiments, crafts, and building projects.

  • Encourage role-playing or simulations.

6. Foster a Growth Mindset

  • Praise effort, strategy, and improvement rather than just intelligence.

  • Teach students about the brain’s ability to grow through effort.

7. Make It Collaborative

  • Use group projects, peer teaching, and team challenges.

  • Create buddy or mentorship systems.

8. Encourage Healthy Competition

  • Hold friendly academic contests with small incentives.

  • Use classroom challenges that promote engagement.

9. Provide Immediate and Positive Feedback

  • Give timely responses to their work.

  • Use verbal praise, written notes, or even stickers for encouragement.

10. Set Clear Goals and Celebrate Achievements

  • Have daily or weekly objectives that students work toward.

  • Celebrate successes with class-wide rewards like extra break time.

11. Bring in Guest Speakers or Virtual Field Trips

  • Invite professionals, authors, or community members to talk about their work.

  • Use virtual reality or online tours for unique learning experiences.

12. Encourage Classroom Leadership

  • Assign students leadership roles (tech helper, class ambassador, etc.).

  • Let them lead parts of a lesson or discussion.

13. Create a Fun and Welcoming Environment

  • Allow for music, flexible seating, or creativity in classroom decor.

  • Start the day with a joke, a fun fact, or an engaging warm-up.

14. Use Mystery and Surprise

  • Reveal lesson topics with suspense (e.g., “Today’s lesson is a secret until you figure out the clues!”).

  • Introduce lessons with a surprise prop or hidden object related to the topic.

  • Read more: Mystery and Surprise for Student Engagement

15. Relate Learning to Their Future Goals

  • Show how skills they are learning will help in their future careers.

  • Have students research dream jobs and how class subjects apply to them.

16. Encourage Personal Reflection and Ownership

  • Have students set personal learning goals.

  • Use reflection journals to track progress and thoughts.

17. Use Humor and Storytelling

  • Incorporate funny stories, memes, or jokes related to lessons.

  • Use personal experiences to make learning relatable.

18. Build Strong Relationships

  • Show genuine interest in their hobbies and lives.

  • Hold casual check-ins and open discussions to build trust.



Leprechaun Trap Challenge (STEM): St. Patrick's Day


Leprechaun Trap Challenge (STEM)

Instructions:

Build a trap to catch a leprechaun using everyday materials. Follow the design process below!

Objective:

Encourage creativity, engineering skills, and problem-solving by designing a functional trap that could catch a mischievous leprechaun.

Planning Sheet:

  1. Materials List: What will you use? (e.g., paper, string, tape, cardboard, LEGOs, pipe cleaners, cups, paper towel rolls, craft sticks, aluminum foil, etc.)

  2. Sketch Your Design: Draw how your trap will work, labeling key parts and mechanisms.

  3. Trap Mechanism:

    • How will your trap trigger when the leprechaun enters?

    • Will it use a pulley, lever, or hidden entrance?

    • Will you include bait like gold coins, glitter, or candy?

  4. Building Phase: Work on assembling your trap using the selected materials.

  5. Testing & Improvements:

    • Try triggering the trap multiple times.

    • Identify any weaknesses and refine the design.

Reflection Questions:

  • What was the most challenging part of building the trap?

  • What worked well, and what needed improvement?

  • If you could redesign it, what changes would you make?

  • How would a leprechaun try to escape from your trap?